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Jumat, 13 Januari 2012

Hands on: Sony Xperia Ion smartphone

Computerworld - LAS VEGAS -- Sony showed off its new Xperia Ion smartphone in the middle of its massive booth at CES here, drawing attention to its multimedia features and sleek styling.

The Xperia Ion is the first LTE smartphone from Sony, and will be sold exclusively by AT&T in the U.S. starting in the second quarter.

The phone on display at CES was labeled Sony Ericsson, though Ericsson is no longer part of the company. The label is expected to be changed to simply "Sony" once it receives regulatory approval, a booth agent said.

Kevin Burden, an analyst at ABI Research, said he liked the phone --"because it's just Sony now."

Many industry observers have said the Sony Ericsson partnership failed in some product areas, such as smartphones. There's been a feeling among some analysts that Sony has a strong reputation for its historic connection to music, movies and TV that will work better without Ericsson.

The new Xperia Ion pushes those multimedia capabilities with home screen controls of music and video. A 4.6-in. high definition display (1280 x 720 pixels) offers 720p video play. A 12 megapixel rear-facing still camera puts it in the upper range of what new smartphones offer, and Sony has made the rear-facing video capture 1080p, with the front camera at 720p.

All of those video capabilities should be well served by the faster AT&T LTE network, with the possibility of 10 Mbps downloads, and the phone's 1.5 Ghz dual core processor. An HDMI port will allow users to play the phone's movies, photos and video on a TV.

In the hand, the phone feels sleek. An aluminum back to the phone gives it durability and distinguishes it from many new multimedia-centric phones on the market that have a plastic composite back. One potential drawback is that there's no removable battery, something that Sony seems to have adopted from the iPhone.

The phone will launch with Android 2.3, but there's been no word on upgrade possibilities to Android 4.0, also called Ice Cream Sandwich, or pricing. By comparison, Verizon Wireless sells the new Samsung Galaxy Nexus which runs Android 4.0 for $300 with a contract.
(computerworld.com)

Rabu, 04 Januari 2012

Nokia Lumia 710

Need a modern smartphone choice on T-Mobile but aren't willing to spend the hundreds of dollars usually required? Perhaps you should take a gander at Nokia's new $49.99 Lumia 710. With strong features for work and play, plus a 4G connection, it could become your new mobile best friend.

Design
Sure, it lacks the playful colors and personalized back plates of its European cousin, but the U.S. version of the Nokia Lumia 710 shows some flair of its own. It comes in two main colors, all-black like my review sample, and a model that sports a ... Expand full review

Need a modern smartphone choice on T-Mobile but aren't willing to spend the hundreds of dollars usually required? Perhaps you should take a gander at Nokia's new $49.99 Lumia 710. With strong features for work and play, plus a 4G connection, it could become your new mobile best friend.

Design
Sure, it lacks the playful colors and personalized back plates of its European cousin, but the U.S. version of the Nokia Lumia 710 shows some flair of its own. It comes in two main colors, all-black like my review sample, and a model that sports a frosty white front.

Crafted from unassuming plastic, the Lumia 710 looks pretty mundane aesthetically at first glance. Once you pick up the 4.4-ounce handset, however, it's clear that it's solidly made if not luxurious. Measuring 4.69 inches tall by 2.46 inches wide by 0.49 inch thick, the compact device sports attractively rounded edges and fits into tight pockets without too much trouble. The phone's back cover has a rubbery, soft-touch coating, too, which provides a sure grip.

On the front is the 3.7-inch (WVGA, 800x480-pixel resolution) LCD screen, which is smaller and not as sharp as the full-HD or even qHD displays boasted by higher-end Android devices. Also, though it lacks the fantastically deep blacks and eye-popping colors of other devices with AMOLED displays, namely the Galaxy Nexus, Galaxy S II, and Samsung Focus S, or even the original Focus, it does serve up pleasing-enough image quality.

That said, Nokia adds its special ClearBlack technology to boost screen contrast. For instance, I had a great time watching the YouTube HD trailer for "The Avengers," which boasted plenty of rich eye candy like bright fiery explosions, energy blasts, flowing capes, and Scarlett Johansson's artfully arranged red hair. Also, the Lumia 710's screen had noticeably darker blacks than the display on the HTC Radar 4G, which tended to leak some light around the edges.

Handling typing duties is the standard Windows Phone virtual keyboard with square blocklike keys pressed closely together. Most buttons don't double as punctuation marks, though long-pressing the period key pulls up a selection of often-entered symbols. Additionally, like all WP7 phones, the Lumia 710 doesn't have the option of haptic feedback. Despite this, my typing experience was comfortable and I easily and quickly banged out messages and e-mails.

Above the display is a nondescript earpiece and below it sits a thin, flexible bar that serves as three buttons for Back, Windows Home, and Search. While I usually like physical keys, I found these buttons stiff and often hard to press. The same goes for the tiny volume rocker and dedicated camera button on the phone's right side and the recessed power key located on the Lumia's top edge. Also on top are a standard 3.5mm headphone jack and Micro-USB port.

Placed on back are the 5-megapixel camera with LED flash and a large speaker. Ripping off the handset's battery cover reveals its 1,300mAh battery, which you need to remove to access the phone's SIM card slot. At least the battery is removable, unlike the HTC Radar 4G's, which is locked in by that phone's fancy unibody metal chassis.

Features
The Nokia Lumia 710's Windows Phone 7.5 Mango interface is virtually identical to that of other WP7 devices I've used. That's to be expected, since Microsoft lays down strict rules for how Windows Phone runs on mobile handsets. I'm not complaining, though, since my familiarity with Mango had me up and running in a matter of minutes. For those who don't use the Windows Phone operating system often, the home screen, called the Start Menu, consists of Live Tiles arranged vertically. Functioning the same way app shortcut icons do in Android and iOS, Tiles also behave a bit like widgets, pulling in data and displaying information in real time.

For instance, Messaging, Email, and Gmail Tiles showcase the number of new messages, while Pictures will flip through your gallery highlighting snapshots. Swiping left opens the main menu with a full list of installed apps. You can also pin apps and other things like picture albums and videos to the home screen for fast access. A People Tile taps into social media networks like Twitter, Facebook, LinkedIn, and Gmail accounts to populate your contact list and provide live updates. Overall, it's a very slick and engaging UI rendered in a clean, modern font.

Here too is access to the Microsoft Marketplace app store, which has a much smaller selection than the iOS and Android storefronts but does feature many of the software basics, such as Facebook, Foursquare, Twitter, and Tripit, just to name a few. Nokia and T-Mobile pre-install some useful titles too, specifically Netflix so you can stream movies on the go, the Weather Channel app, and Nokia Drive for free turn-by-turn GPS navigation. Of course, if you'd rather pay for directions, the TeleNav GPS Nav app costs $9.99 per month.

The good: Thanks to its Windows Phone 7.5 Mango OS, Nokia's Lumia 710 provides plenty of power for both fun and productive uses. It has a smooth and engaging user interface, satisfying photo quality, and 720p HD video, all in a compact and affordable package.

The bad: The Lumia 710's all-plastic construction doesn't scream luxury and its small physical buttons are stiff and often tough to press. The handset also lacks a front-facing camera, so video chat is out of the question.

The bottom line: The $49.99 Nokia Lumia 710 is an excellent way to get the growing capabilities of a Windows Mango smartphone for a rock-bottom price. Though it isn't an Android superphone with a luscious AMOLED display, it's a practical device that covers all the mobile bases.
(cnet.com)

Rabu, 21 Desember 2011

Galaxy Nexus: First Android 4 smartphone triumphs -- almost

At long last, the Samsung Galaxy Nexus is here, the first smartphone to run Google's Android 4 "Ice Cream Sandwich" release. There's no question: When you first get your hands on the Galaxy Nexus, available in a 4G LTE version in the United States on the Verizon Wireless network and in 3G GSM models in Canada and the United Kingdom, you'll likely drool over the huge, bright screen. It makes the 3.5-inch screen of the iPhone feel tiny and cramped, and argues that it's time for Apple to make an iPhone with at least a 4-inch screen.

But spend a bit of time with the Galaxy Nexus, and you start to discover some of the cracks in both the hardware and the Android 4 OS that keep the Galaxy Nexus from topping the iPhone 4S as the best smartphone for business users. It's really too bad that Google and its hardware partners continue to skimp on quality assurance and holistic design, focusing on gloss instead.

The Galaxy Nexus surpasses in many respects our previous picks among Android smartphones, the previous generation's Motorola Mobility "business-ready" series, such as the Photon 4G and Droid Razr. If you don't want an iPhone 4S, the Galaxy Nexus may be the smartphone for you. But you might want to wait until a few more Android 4 smartphones come on the market before taking the plunge.

Hardware
Before looking at the changes brought by Android 4, let's look at the Galaxy Nexus hardware itself. As I mentioned, the screen is huge and vivid, thanks to its 4.65-inch Super AMOLED display, yet it still fits in a shirt pocket. Well, mostly -- it sticks out the top a bit, so be careful when bending forward. It has a typical processor for current-generation devices: a 1.2GHz dual-core ARM chip.

A big reason to wait for more Android 4 competitors to emerge is the Galaxy Nexus's poor battery life. It eats up power quickly, giving you four to six hours of life when using a lot of network access, such as for downloading apps, surfing the Web, and loading information through apps, whether they be social networking or multiuser games. Even when the Galaxy Nexus sits unused (but connected to Wi-Fi), the battery runs down within 36 hours. Except for that small minority of iPhone 4S users who've had battery-life issues, iPhone owners can get a good workday out of their smartphones and several days in standby mode. Complaints about poor Galaxy Nexus battery life are all over the Web, both in formal reviews and user complaints, so the issue appears to be widespread. You can stretch an Android device's battery life by using a third-party utility, but a smartphone should be able to go at least one full workday on its own.

The Galaxy Nexus comes with a 5-megapixel rear camera capable of still and video photography, as well as a flash, with autofocus, panoramic stitching, 1080p video resolution, and low-light image-capture sensors -- par for the course with current smartphones in the $200-and-up contract price range. But it's not as capable as the 8-megapixel, high-precision-optics camera in the iPhone 4S. The front camera is also typical, with 1.3-megapixel resolution.

The fact that the rear camera is centered horizontally does make snapping photos -- especially tight close-ups and bar-code scans -- easier compared to using the iPhone's offset camera. Note that if you use a PIN- or password-protected lock screen -- required by many businesses' Exchange ActiveSync (EAS) security policies, there's no way to take pictures on the Galaxy Nexus without logging in, as the iPhone's iOS 5 allows. You also don't get music playback controls from the lock screen, as on an iPhone. Your notification tray is unavailable as well, which can be annoying but is very secure.

The Verizon version of the Galaxy Nexus comes with 32GB of internal storage, the same as the same-price iPhone 4S ($649 without contract, $299 with two-year contract). And like the iPhone 4S (and unlike some other Android models), the Galaxy Nexus has no SD slot for storage expansion. For most users, 32GB is fine. Do note that the Canadian and British GSM models have just 16GB of internal RAM, which is too skimpy.
(infoworld.com)

Selasa, 20 Desember 2011

Samsung Galaxy S II and Galaxy Note to Receive Android 4 in Q1 2012

Samsung’s Galaxy line of smartphones and tablets will receive an upgrade to Android 4 or Ice Cream Sandwich in early 2012, the company has announced.

The first two devices (as previously announced) to receive the upgrade will be Samsung Galaxy S II and Samsung Galaxy Note, and this should occur sometime in the first quarter of 2012.

Other devices will “soon follow,” says Samsung. The full lineup of ICS-upgradeable devices at this point includes the Galaxy S II, Galaxy S II LTE, Galaxy Note, Galaxy R, Galaxy Tab 10.1, Galaxy Tab 8.9, Galaxy Tab 7.7, and Galaxy Tab 7.0 Plus.

Samsung will give out separate announcements for each device, detailing OS update schedule for individual markets.

Other manufacturers have announced ICS upgrades for their flagship smartphones as well. HTC recently announced that Ice Cream Sandwich is coming to several of its smartphones in early 2012. Motorola’s Droid Razr will get to the latest version of Android in early 2012.
(mashable.com)

HTC faces US smartphone ban

HTC has been ordered to withdraw Android phones from the US market, following a ruling from the International Trade Commission that the company's violating a patent held by Apple.

Still, it could have been much worse for HTC: the initial complaint covered 10 patents, of which only one has been upheld. This relates to a feature known as data tapping, which allows users to grab embedded information such as a phone number and use it, say by making a call.

HTC will now attempt to remove the feature from its phones by the 19 April 2012 deadline, or face having the phones pulled from the shelves.
Rather sweetly, HTC's claiming the decision was actually a victory, on the grounds that only one patent infringement claim was upheld - and it may have a point.

"This ruling falls far short of anything would force HTC out of the US market in the near term. Also, out of ten patents originally asserted, Apple finally prevailed on only one," says patent expert Florian Mueller.

"Apple will need a higher 'hit rate' in the future, and it will have to enforce patents that are greatly more impactful than this one. Out of ten patents originally asserted, Apple finally managed to enforce one, and it's one of medium value."

Some of the other patent infringements originally asserted, says Mueller, would have had a far greater impact on HTC if upheld - one covering real-time signal processing, for example.

"Apple needs to find several more patents of the 'data tapping' kind - or, alternatively, one or two fundamental patents for which there's no viable workaround - in order to really have competitive impact with its many litigations targeting Android."
(tgdaily.com)

Minggu, 18 Desember 2011

Sony’s Vita Debuts Squeezed Between Nintendo Price, Smartphones

More than 100 game fans queued before 7 a.m. this morning outside a store in Tokyo’s Shibuya shopping district, awaiting the release of Sony Corp.’s PlayStation Vita.

“I can’t wait to open the box and play,” said Fumito Ito, 23, who was among the first to purchase the new game device. “I look forward to playing against others.”

Sony aims to revitalize its game business and lure consumers increasingly turning to Apple Inc.’s iPhones for entertainment. Success with Vita is critical for Sony in a gaming landscape reshaped by price cuts from larger Nintendo Co. and the growing popularity of Rovio Mobile Oy’s “Angry Birds” on smartphones, analysts said.

“Serious gamers may bolster Vita demand in the beginning, but what Sony needs is casual gamers to sustain sales,” said Satoru Kikuchi, a Tokyo-based analyst at Deutsche Bank AG. “Sony may need to cut the price as early as next year to keep attracting buyers. It’s a difficult time for console makers.”

Profit from the new portable console also is key to Chief Executive Officer Howard Stringer’s efforts to offset a slumping TV business that’s put the world’s No. 2 video-game maker on course for a fourth straight annual loss.

“The ultimate portable entertainment device is now available,” Executive Deputy President Kazuo Hirai said today at a press conference. “We would like to introduce a new way of gaming.”

A Wi-Fi version of the Vita, the first major overhaul of the handheld since the PlayStation Portable went on sale in 2004, costs 24,900 yen ($319 in Japan), while the 3G model costs 29,980 yen.

Sold Out

The device, with a 5-inch display using OLED, or organic light-emitting diode, technology and touch pads, already sold out in pre-ordering in Japan, said Andrew House, chief executive officer of Sony Computer Entertainment.

“There were lines to make reservations for the machine at retailers,” House told reporters in Tokyo on Dec. 15. He declined to provide sales figures.

House’s comments came the same day Sony, Japan’s biggest consumer-electronics exporter, had its rating cut to one level above junk by Fitch Ratings, which cited difficulties reviving the TV business and deals that won’t improve profit.

Loss

Tadayoshi Sugaya, who cooks pasta dishes at an Italian restaurant in Tokyo, wasn’t among the Vita’s customers.

“I’m happy playing games on my smartphone,” said the 39- year-old chef, who uses Samsung Electronics Co.’s Galaxy model to play mahjong and other games. “I don’t see much need to buy a game player.”

The Consumer Products and Services Group -- Sony’s biggest by revenue and maker of TVs, games and cameras -- had a loss of 34.6 billion yen in the quarter ended Sept. 30, compared with a loss of 35.5 billion yen a year earlier.

Sony rose 1.1 percent to 1,360 yen at the close in Tokyo trading. The stock has declined 54 percent this year, while the benchmark Nikkei 225 Stock Average has lost 18 percent.

Reviving demand is important to help Tokyo-based Sony recover from its worst hacker attacks in April, when intruders compromised more than 100 million customer accounts in the second-largest online data breach in U.S. history. Sony suspended those services until July and budgeted 14 billion yen in costs this year.

The device will miss this year’s shopping season in the U.S., where it will debut in February and is priced at $249.99 for the Wi-Fi version and $299.99 for the 3G model.

Nintendo 3DS

That’s more expensive than Nintendo’s competing 3DS after the world’s biggest maker of video-game machines slashed prices of the new 3-D handheld player to as low as $170 because of poor sales. Nintendo sold more than 795,000 of the 3DS portable units last month, the Kyoto, Japan-based company said Dec. 10, citing figures from researcher NPD Group Inc.

Sony has a “very good product” at a “very affordable price” and, therefore, won’t cut prices of the Vita in response to other companies, Hirai said in August.

Sony expects to sell 15 million of the PlayStation 3 consoles this fiscal year, up 4.9 percent from last fiscal year, after the company lowered prices in August.

Sony Strategy

The Vita is part of Sony’s strategy to link its TVs, Blu- ray players, game consoles and digital cameras via the Internet to movies, music and video games. Sony also is increasing online services, including the PlayStation Suite that allows users to download games on devices running on Google Inc.’s Android software.

There will be 24 titles available when the Vita goes on sale, Sony has said. They include the “Unchartered” adventure game, which costs 4,900 yen to download, and “Everybody’s Golf 6,” priced at 3,900 yen.

By comparison, Nintendo had eight titles when it began selling the 3DS in February. The 3DS allows users to see 3-D images without wearing special glasses.

“The number of titles is truly impressive, so there is no risk that people will wait to buy,” said Michael Pachter, a Los Angeles-based analyst at Wedbush Securities Inc. “The price point is the biggest obstacle.”

Apple Devices

The iPod Touch media player, the cheapest Apple device that can download and play games, costs $199 in the U.S. while the iPhone 3GS is free with a wireless contract. Apple sold 17.07 million iPhones and 11.12 million iPad tablet computers, which can also be used to play games, in its fiscal fourth quarter.

In a similar strategy, Sony is consolidating its multimedia devices. In October, the company agreed to buy Ericsson AB’s 50 percent stake in their mobile-phone venture to integrate the smartphone business with its gaming and tablets.

That still won’t entice Ai Takenaka, 28, to buy the Vita because she can get free titles from Apple’s AppStore and Google’s Android Market.

“I like to play simple games with my smartphone because they are all free,” the Tokyo restaurant worker said.
(businessweek.com)