Mobile-mad Japanese gamers bought 321,400 PS Vita handheld consoles this past weekend, local market watcher Enterbrain has revealed.
A lot of units, to be sure, but behind Nintendo's 3DS launch, which saw 371,000 units snapped up in a similar two-day period.
The original PSP clocked up two-day launch sales of 166,000 units back in 2004.
Nintendo shouldn't get cocky. The 3DS has arguably a broader appeal than the Vita. Yet 3DS sales plunged quickly once eager fans had acquired the device. It has largely failed to build a more mainstream audience.
Sony hopes the Vita will reach beyond its core fanbase. But it faces an uphill struggle persuading folk who already game on smartphones to buy a second device.
Hardcore gamers won't mind carrying two gadgets, knowing that the Vita delivers a better gaming experience than a phone, but more casual gamers may favour single-device convenience.
The PS Vita goes on sale over here at the end of February 2012. You can read Reg Hardware's preview of the PS Vita, based on a play with some of the launch titles, here.
(reghardware.com)
Tampilkan postingan dengan label game. Tampilkan semua postingan
Tampilkan postingan dengan label game. Tampilkan semua postingan
Selasa, 20 Desember 2011
Senin, 19 Desember 2011
Platform Nation’s Games Of The Year: PlayStation 3
That’s right my fellow PlayStation 3 fans, another year of triple A title releases and gaming is coming to a close, and it is time for us here at P*N to tell you what we thought of it all. It can be a difficult task to determine a game of the year, especially when you have so many great titles being released all throughout; earlier titles can easily slip away and be forgotten in the animal soup of time. After reviewing the long list of possible contenders, our writing and editing staff have cast their votes and come up with a top three list for each major console or peripheral, along with a overall top ten list that we will be revealing at the end. Today, I have taken a break from studying for finals (and a little bit of Skyrim) to bring you our top three picks for the Sony PlayStation 3. So without further adieu, lets get started.
1. Portal 2
After the huge success of the original, the geniuses over at Valve (the brilliant minds behind 2004′s Half Life 2) brought us the second installment to their unique first person puzzle game back in April. Aside from attracting one of the largest cult followings in gaming today, Portal 2 featured a lengthy campaign mode that was full of Aperture Science history and engaging environments, along with a memorable co-op multiplayer experience. I have seen more chicks dressed up as Chell at gaming conventions than any other character this year (and some of them weren’t bad looking either).
Valve had Ellen McLain return as the comical and beloved voice of GLaDOS, but the studio also managed to keep the game fresh with new puzzle types and game mechanics, such as the different colored gels/goo. As an added bonus, the PlayStation 3 version came with a free PC and Mac version of the game for you to link up with your Steam account; which is part of the reason we picked Portal 2 for this category. If you haven’t played through Portal 2 yet, then you have been living under a rock. Or you just don’t like video games… which begs to question why you would be reading this.
2. Little Big Planet 2
Speaking of games that came out earlier in the year, we haven’t forgotten the sequel to Media Molecule’s platforming sandbox, Little Big Planet 2, which came out back in January. This second installment brought some great additions to the world of LBP, such as 2-D side scrolling options, vehicles, grappling hooks, move support, plus options which allowed players to create their own complete games, rather than stand alone levels. Little Big Planet 2 also brought along the three million plus player designed levels from the original game for fans to enjoy and expand on. While personally, I have never been interested in spending countless hours creating content for others to play through, this option is what not only makes the Little Big Planet games unique, it also adds to its lasting value. Most gamers today (including myself) fail to be captivated by titles that involve little more than moving across the screen and pressing one button to jump over gaps, dodge obstacles, or land on top of an enemy’s head, but the constant flow of levels being added every day to Little Big Planet 2 by the community makes it one of those games you can keep around forever. You would be amazed by what some people have been able to create in that game.
Aside from the level design and lasting value, the game was also a lot of fun, the graphics were just as impressive as before, and the campaign mode even seemed to have at least a mild sense of continuity to it. If you own a PlayStation 3, the Little Big Planet games are a must have that I would only place below God of War III and the Uncharted series. Plus, it can be a great game to sit and play with your significant other. There aren’t many couch games these days, but this can still be counted amongst the few.
3. Uncharted 3: Drake’s Deception
Naughty Dog, the creators of Crash Bandicoot and Jak, have been one of the top in the industry ever since their first release of the original Uncharted. People love to hate on the generic, always fearless, unrealistic, B-movie style character of Nathan Drake, but there is simply no denying that these games are a blast to play. For those of you that read my review back in early November, you know fully well that this game blew me away. Each new installment in the Uncharted series has brought us incredible visuals that create a cinematic experience rarely seen in video games, an addictive style of gameplay, powered by cutting edge game design and mechanics. Everything from the game’s trademark physics, to the new 3-D visuals are all standing firmly on the bleeding edge of your PS3′s capability.
Uncharted 3 brought together everything from the previous games and refined it into one of the most engaging and jaw dropping single player and multiplayer experiences of the year. Infamous 2 made a decent splash in the PlayStation community, but Uncharted 3 went for the fat boy cannon ball that would have made Patrick Renna proud. There is a lot of fun to be had with this game, and the visuals are something that every gamer should see first-hand.
That is it for the P*N PlayStation 3 picks; if you have anything you would like to add, please feel free to add it in the comments. What would have been your first pick? We love to hear from everyone out there in our community, so don’t be shy. It has been a great year, and we at P*N would like to thank you for being a part of it with us. United we game.
(platformnation.com)
1. Portal 2
After the huge success of the original, the geniuses over at Valve (the brilliant minds behind 2004′s Half Life 2) brought us the second installment to their unique first person puzzle game back in April. Aside from attracting one of the largest cult followings in gaming today, Portal 2 featured a lengthy campaign mode that was full of Aperture Science history and engaging environments, along with a memorable co-op multiplayer experience. I have seen more chicks dressed up as Chell at gaming conventions than any other character this year (and some of them weren’t bad looking either).
Valve had Ellen McLain return as the comical and beloved voice of GLaDOS, but the studio also managed to keep the game fresh with new puzzle types and game mechanics, such as the different colored gels/goo. As an added bonus, the PlayStation 3 version came with a free PC and Mac version of the game for you to link up with your Steam account; which is part of the reason we picked Portal 2 for this category. If you haven’t played through Portal 2 yet, then you have been living under a rock. Or you just don’t like video games… which begs to question why you would be reading this.
2. Little Big Planet 2
Speaking of games that came out earlier in the year, we haven’t forgotten the sequel to Media Molecule’s platforming sandbox, Little Big Planet 2, which came out back in January. This second installment brought some great additions to the world of LBP, such as 2-D side scrolling options, vehicles, grappling hooks, move support, plus options which allowed players to create their own complete games, rather than stand alone levels. Little Big Planet 2 also brought along the three million plus player designed levels from the original game for fans to enjoy and expand on. While personally, I have never been interested in spending countless hours creating content for others to play through, this option is what not only makes the Little Big Planet games unique, it also adds to its lasting value. Most gamers today (including myself) fail to be captivated by titles that involve little more than moving across the screen and pressing one button to jump over gaps, dodge obstacles, or land on top of an enemy’s head, but the constant flow of levels being added every day to Little Big Planet 2 by the community makes it one of those games you can keep around forever. You would be amazed by what some people have been able to create in that game.
Aside from the level design and lasting value, the game was also a lot of fun, the graphics were just as impressive as before, and the campaign mode even seemed to have at least a mild sense of continuity to it. If you own a PlayStation 3, the Little Big Planet games are a must have that I would only place below God of War III and the Uncharted series. Plus, it can be a great game to sit and play with your significant other. There aren’t many couch games these days, but this can still be counted amongst the few.
3. Uncharted 3: Drake’s Deception
Naughty Dog, the creators of Crash Bandicoot and Jak, have been one of the top in the industry ever since their first release of the original Uncharted. People love to hate on the generic, always fearless, unrealistic, B-movie style character of Nathan Drake, but there is simply no denying that these games are a blast to play. For those of you that read my review back in early November, you know fully well that this game blew me away. Each new installment in the Uncharted series has brought us incredible visuals that create a cinematic experience rarely seen in video games, an addictive style of gameplay, powered by cutting edge game design and mechanics. Everything from the game’s trademark physics, to the new 3-D visuals are all standing firmly on the bleeding edge of your PS3′s capability.
Uncharted 3 brought together everything from the previous games and refined it into one of the most engaging and jaw dropping single player and multiplayer experiences of the year. Infamous 2 made a decent splash in the PlayStation community, but Uncharted 3 went for the fat boy cannon ball that would have made Patrick Renna proud. There is a lot of fun to be had with this game, and the visuals are something that every gamer should see first-hand.
That is it for the P*N PlayStation 3 picks; if you have anything you would like to add, please feel free to add it in the comments. What would have been your first pick? We love to hear from everyone out there in our community, so don’t be shy. It has been a great year, and we at P*N would like to thank you for being a part of it with us. United we game.
(platformnation.com)
Minggu, 18 Desember 2011
PlayStation Games for Xperia
Sony Ericsson mobile communications are “Xperia acro IS11S” of December 8, “Xperia arc SO-01C” of DoCoMo and “Xperia acro SO-02C”, and KDDI, the contents distribution service of PlayStation Store showed that use became possible from the same day. By accessing PlayStation Store from a correspondence terminal, the game of first PlayStation is downloadable (download requires Wi-Fi connection). In addition, by Xperia arc/acro, “GOLF 2 of everybody” is downloadable for free from December 8 to February 8, 2012.
In order to use PlayStation Store, the renewal of software provided with Xperia arc SO-01C and Xperia acro SO-02C from November 7, Xperia acro IS11S needs to download PlayStation pocket and a PlayStation Store application after carrying out renewal of software offered from November 10. For downloading an application the tap of “beginning PS Store” is carried out, and after downloading PlayStation pocket first, it is necessary to download PlayStation Store [ which is added to the tray ]Since the shortcut of “beginning PS Store” will disappear from a home screen if PlayStation Store is downloaded previously, it is necessary to re-download shortcut from http://www.playstation.com/pss/store/ja.html
In order to use PlayStation Store, the renewal of software provided with Xperia arc SO-01C and Xperia acro SO-02C from November 7, Xperia acro IS11S needs to download PlayStation pocket and a PlayStation Store application after carrying out renewal of software offered from November 10. For downloading an application the tap of “beginning PS Store” is carried out, and after downloading PlayStation pocket first, it is necessary to download PlayStation Store [ which is added to the tray ]Since the shortcut of “beginning PS Store” will disappear from a home screen if PlayStation Store is downloaded previously, it is necessary to re-download shortcut from http://www.playstation.com/pss/store/ja.html
Minggu, 11 Desember 2011
Ever since Modern Warfare, Call of Duty has grown from a great series to a multi-billion franchise that's core to the publisher's survival. Key to that success has been Infinity Ward, the studio that recently saw its founders bail out and leave to start up a new studio which works with Activision's main competitor: Electronic Arts. Also several key members from the studio decided to leave, making everyone wonder: does Infinity Ward still have what it takes to deliver a top product that is capable of holding the crown in the first person shooter genre?
Activision didn't want to gamble so they had the experienced people at Raven Soft and Sledgehammer help out on the making of Modern Warfare 3 to guarantee success. And seeing at the sales numbers, it worked.
The singleplayer starts where Modern Warfare 2 ended and just as we're used from Call of Duty, you get thrown in the middle of the action, put on a freight train of action with adrenaline pumping from the first minute until the last second. The campaign has a coherent structure split over a couple of different characters that have to complete missions all over the world, and it all just feels like you're going from one blockbuster action movie scene to the next.
The Eiffel tower getting blown to pieces, a hi-speed chase in the subway, entering a nuclear submarine from under water, clearing a parking garage with a tank to end up with your tank falling through a couple of stages, ... it's all breathtaking to watch. However, a great movie doesn't depend on its special effects alone (although they do help) and the same goes for videogames.
Just like a Michael Bay movie, Modern Warfare 3 blows you away with scenes that loudly shout "holy f*ck!" and the technical expertise with which everything is made is impeccable. This latest Call of Duty refines the well-known setup to become a perfectly cut diamond. Unfortunately, that's also where the main problem is located.
Modern Warfare 3's singleplayer refines but doesn't innovate. Yes, technically everything looks amazing, but you're constantly running in a preset path and never ever get any feeling of freedom. And that takes away a lot of the excitement. After all, if you don't have a feeling of freedom then you don't get the feeling your actions truly matter. And that's exactly what happens here. Unless of course your AI partners decide that you haven't crossed some invisible line yet, which will make them stop until you've performed action "x" or "y". Or shot down that one annoying opponent they for some unknown reason can't seem to take out themselves.
This actually ruins the experience a bit and takes out the soul of the game. You want to continue to find out what the devs have in store for you next when it comes to spectacle, but just like a Transformers movie, you don't really feel immersed or care much about what's going on.
The multiplayer is a different matter. Many people will compare with Battlefield 3, but in all honesty: they can hardly be compared.
Where EA's shooter focuses on large-scale battles with up to 64 players, Modern Warfare 3 has 16 maps that are focused on frantic hi-speed action with a smaller number of players. This of course also means you're running down narrow streets with hostiles lurking around just about every corner, unlike for instance Battlefield's Caspian Border where you can run for almost a minute at times without even coming close to a hostile.
It's quite the difference but it works nicely as well. There's a ton of different modes available, most making only small changes to the standard versions we all know for years, but the changes do give some additional spice to the game. Most notable is without a doubt Kill Confirmed which is pretty much like standard Deathmatch but with the added twist that you have to "capture" the dogtags of the enemy you just killed in order to complete the kill. This also means, of course, that your opponent's team can capture those tags as well and in effect deny you your kill. Yes, it's as fun as well as frustrating as it sounds :)
So regarding that comparison between BF3 and MW3 qua multiplayer: it depends a lot on your personal taste. If you like hectic and rather short games that aim for quick kills, then Modern Warfare 3 is without a doubt the game for you. If you prefer longer-running games with open areas and a more realistic approach, then go for Battlefield.
Next to the multiplayer, MW3 also provides an extensive co-op possibility. In Spec Ops you can replay campaign missions with friends and complete certain objectives, while in Survival you and your friends face off waves of ever-increasingly strong hostiles in some of the multiplayer maps. And with sixteen maps available in each mode, you can be sure you'll be busy for quite some time!
All in all, Modern Warfare 3 polishes, refines and perfects Call of Duty in just about every area. Unfortunately, it also loses its soul in that process. The singleplayer is spectacular like a Michael Bay movie, but makes you wonder if you actually have to do anything else but watch the spectacle pass by. Hopefully, Infinity Ward's next Call of Duty will innovate again as it's clear we've come to an end when it comes to possibilities of refinement.
The multiplayer and co-op provide an overload of stats and perks as well as plenty of modes and maps to keep you going for quite some time. The hectic action is perfect for short rounds of headshot hunting and stats collecting.
We started with the question if Infinity Ward was capable of holding the crown in the first person shooter genre. The answer to that is a clear "yes". But just barely. Modern Warfare 3 is a more complete and coherent product than Battlefield 3 and as such earns to be the better seller in stores. But I prefer Battlefield 3's multiplayer any day.
(fragland.net)
Activision didn't want to gamble so they had the experienced people at Raven Soft and Sledgehammer help out on the making of Modern Warfare 3 to guarantee success. And seeing at the sales numbers, it worked.
The singleplayer starts where Modern Warfare 2 ended and just as we're used from Call of Duty, you get thrown in the middle of the action, put on a freight train of action with adrenaline pumping from the first minute until the last second. The campaign has a coherent structure split over a couple of different characters that have to complete missions all over the world, and it all just feels like you're going from one blockbuster action movie scene to the next.
The Eiffel tower getting blown to pieces, a hi-speed chase in the subway, entering a nuclear submarine from under water, clearing a parking garage with a tank to end up with your tank falling through a couple of stages, ... it's all breathtaking to watch. However, a great movie doesn't depend on its special effects alone (although they do help) and the same goes for videogames.
Just like a Michael Bay movie, Modern Warfare 3 blows you away with scenes that loudly shout "holy f*ck!" and the technical expertise with which everything is made is impeccable. This latest Call of Duty refines the well-known setup to become a perfectly cut diamond. Unfortunately, that's also where the main problem is located.
Modern Warfare 3's singleplayer refines but doesn't innovate. Yes, technically everything looks amazing, but you're constantly running in a preset path and never ever get any feeling of freedom. And that takes away a lot of the excitement. After all, if you don't have a feeling of freedom then you don't get the feeling your actions truly matter. And that's exactly what happens here. Unless of course your AI partners decide that you haven't crossed some invisible line yet, which will make them stop until you've performed action "x" or "y". Or shot down that one annoying opponent they for some unknown reason can't seem to take out themselves.
This actually ruins the experience a bit and takes out the soul of the game. You want to continue to find out what the devs have in store for you next when it comes to spectacle, but just like a Transformers movie, you don't really feel immersed or care much about what's going on.
The multiplayer is a different matter. Many people will compare with Battlefield 3, but in all honesty: they can hardly be compared.
Where EA's shooter focuses on large-scale battles with up to 64 players, Modern Warfare 3 has 16 maps that are focused on frantic hi-speed action with a smaller number of players. This of course also means you're running down narrow streets with hostiles lurking around just about every corner, unlike for instance Battlefield's Caspian Border where you can run for almost a minute at times without even coming close to a hostile.
It's quite the difference but it works nicely as well. There's a ton of different modes available, most making only small changes to the standard versions we all know for years, but the changes do give some additional spice to the game. Most notable is without a doubt Kill Confirmed which is pretty much like standard Deathmatch but with the added twist that you have to "capture" the dogtags of the enemy you just killed in order to complete the kill. This also means, of course, that your opponent's team can capture those tags as well and in effect deny you your kill. Yes, it's as fun as well as frustrating as it sounds :)
So regarding that comparison between BF3 and MW3 qua multiplayer: it depends a lot on your personal taste. If you like hectic and rather short games that aim for quick kills, then Modern Warfare 3 is without a doubt the game for you. If you prefer longer-running games with open areas and a more realistic approach, then go for Battlefield.
Next to the multiplayer, MW3 also provides an extensive co-op possibility. In Spec Ops you can replay campaign missions with friends and complete certain objectives, while in Survival you and your friends face off waves of ever-increasingly strong hostiles in some of the multiplayer maps. And with sixteen maps available in each mode, you can be sure you'll be busy for quite some time!
All in all, Modern Warfare 3 polishes, refines and perfects Call of Duty in just about every area. Unfortunately, it also loses its soul in that process. The singleplayer is spectacular like a Michael Bay movie, but makes you wonder if you actually have to do anything else but watch the spectacle pass by. Hopefully, Infinity Ward's next Call of Duty will innovate again as it's clear we've come to an end when it comes to possibilities of refinement.
The multiplayer and co-op provide an overload of stats and perks as well as plenty of modes and maps to keep you going for quite some time. The hectic action is perfect for short rounds of headshot hunting and stats collecting.
We started with the question if Infinity Ward was capable of holding the crown in the first person shooter genre. The answer to that is a clear "yes". But just barely. Modern Warfare 3 is a more complete and coherent product than Battlefield 3 and as such earns to be the better seller in stores. But I prefer Battlefield 3's multiplayer any day.
(fragland.net)
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